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# -*- coding: utf-8 -*-

# (c) 2012-2014, Michael DeHaan <michael.dehaan@gmail.com>
#
# This file is part of Ansible
#
# Ansible is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# Ansible is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with Ansible.  If not, see <http://www.gnu.org/licenses/>.

# Make coding more python3-ish
from __future__ import (absolute_import, division, print_function)
__metaclass__ = type

from ansible import constants as C
from ansible import context
from ansible.module_utils.compat.paramiko import paramiko
from ansible.playbook.attribute import FieldAttribute
from ansible.playbook.base import Base
from ansible.utils.display import Display
from ansible.utils.ssh_functions import check_for_controlpersist


display = Display()


__all__ = ['PlayContext']


TASK_ATTRIBUTE_OVERRIDES = (
    'become',
    'become_user',
    'become_pass',
    'become_method',
    'become_flags',
    'connection',
    'docker_extra_args',  # TODO: remove
    'delegate_to',
    'no_log',
    'remote_user',
)

RESET_VARS = (
    'ansible_connection',
    'ansible_user',
    'ansible_host',
    'ansible_port',

    # TODO: ???
    'ansible_docker_extra_args',
    'ansible_ssh_host',
    'ansible_ssh_pass',
    'ansible_ssh_port',
    'ansible_ssh_user',
    'ansible_ssh_private_key_file',
    'ansible_ssh_pipelining',
    'ansible_ssh_executable',
)


class PlayContext(Base):

    '''
    This class is used to consolidate the connection information for
    hosts in a play and child tasks, where the task may override some
    connection/authentication information.
    '''

    # base
    module_compression = FieldAttribute(isa='string', default=C.DEFAULT_MODULE_COMPRESSION)
    shell = FieldAttribute(isa='string')
    executable = FieldAttribute(isa='string', default=C.DEFAULT_EXECUTABLE)

    # connection fields, some are inherited from Base:
    # (connection, port, remote_user, environment, no_log)
    remote_addr = FieldAttribute(isa='string')
    password = FieldAttribute(isa='string')
    timeout = FieldAttribute(isa='int', default=C.DEFAULT_TIMEOUT)
    connection_user = FieldAttribute(isa='string')
    private_key_file = FieldAttribute(isa='string', default=C.DEFAULT_PRIVATE_KEY_FILE)
    pipelining = FieldAttribute(isa='bool', default=C.ANSIBLE_PIPELINING)

    # networking modules
    network_os = FieldAttribute(isa='string')

    # docker FIXME: remove these
    docker_extra_args = FieldAttribute(isa='string')

    # ???
    connection_lockfd = FieldAttribute(isa='int')

    # privilege escalation fields
    become = FieldAttribute(isa='bool')
    become_method = FieldAttribute(isa='string')
    become_user = FieldAttribute(isa='string')
    become_pass = FieldAttribute(isa='string')
    become_exe = FieldAttribute(isa='string', default=C.DEFAULT_BECOME_EXE)
    become_flags = FieldAttribute(isa='string', default=C.DEFAULT_BECOME_FLAGS)
    prompt = FieldAttribute(isa='string')

    # general flags
    only_tags = FieldAttribute(isa='set', default=set)
    skip_tags = FieldAttribute(isa='set', default=set)

    start_at_task = FieldAttribute(isa='string')
    step = FieldAttribute(isa='bool', default=False)

    # "PlayContext.force_handlers should not be used, the calling code should be using play itself instead"
    force_handlers = FieldAttribute(isa='bool', default=False)

    @property
    def verbosity(self):
        display.deprecated(
            "PlayContext.verbosity is deprecated, use ansible.utils.display.Display.verbosity instead.",
            version=2.18
        )
        return self._internal_verbosity

    @verbosity.setter
    def verbosity(self, value):
        display.deprecated(
            "PlayContext.verbosity is deprecated, use ansible.utils.display.Display.verbosity instead.",
            version=2.18
        )
        self._internal_verbosity = value

    def __init__(self, play=None, passwords=None, connection_lockfd=None):
        # Note: play is really not optional.  The only time it could be omitted is when we create
        # a PlayContext just so we can invoke its deserialize method to load it from a serialized
        # data source.

        super(PlayContext, self).__init__()

        if passwords is None:
            passwords = {}

        self.password = passwords.get('conn_pass', '')
        self.become_pass = passwords.get('become_pass', '')

        self._become_plugin = None

        self.prompt = ''
        self.success_key = ''

        # a file descriptor to be used during locking operations
        self.connection_lockfd = connection_lockfd

        # set options before play to allow play to override them
        if context.CLIARGS:
            self.set_attributes_from_cli()
        else:
            self._internal_verbosity = 0

        if play:
            self.set_attributes_from_play(play)

    def set_attributes_from_plugin(self, plugin):
        # generic derived from connection plugin, temporary for backwards compat, in the end we should not set play_context properties

        # get options for plugins
        options = C.config.get_configuration_definitions(plugin.plugin_type, plugin._load_name)
        for option in options:
            if option:
                flag = options[option].get('name')
                if flag:
                    setattr(self, flag, plugin.get_option(flag))

    def set_attributes_from_play(self, play):
        self.force_handlers = play.force_handlers

    def set_attributes_from_cli(self):
        '''
        Configures this connection information instance with data from
        options specified by the user on the command line. These have a
        lower precedence than those set on the play or host.
        '''
        if context.CLIARGS.get('timeout', False):
            self.timeout = int(context.CLIARGS['timeout'])

        # From the command line.  These should probably be used directly by plugins instead
        # For now, they are likely to be moved to FieldAttribute defaults
        self.private_key_file = context.CLIARGS.get('private_key_file')  # Else default
        self._internal_verbosity = context.CLIARGS.get('verbosity')  # Else default

        # Not every cli that uses PlayContext has these command line args so have a default
        self.start_at_task = context.CLIARGS.get('start_at_task', None)  # Else default

    def set_task_and_variable_override(self, task, variables, templar):
        '''
        Sets attributes from the task if they are set, which will override
        those from the play.

        :arg task: the task object with the parameters that were set on it
        :arg variables: variables from inventory
        :arg templar: templar instance if templating variables is needed
        '''

        new_info = self.copy()

        # loop through a subset of attributes on the task object and set
        # connection fields based on their values
        for attr in TASK_ATTRIBUTE_OVERRIDES:
            if (attr_val := getattr(task, attr, None)) is not None:
                setattr(new_info, attr, attr_val)

        # next, use the MAGIC_VARIABLE_MAPPING dictionary to update this
        # connection info object with 'magic' variables from the variable list.
        # If the value 'ansible_delegated_vars' is in the variables, it means
        # we have a delegated-to host, so we check there first before looking
        # at the variables in general
        if task.delegate_to is not None:
            # In the case of a loop, the delegated_to host may have been
            # templated based on the loop variable, so we try and locate
            # the host name in the delegated variable dictionary here
            delegated_host_name = templar.template(task.delegate_to)
            delegated_vars = variables.get('ansible_delegated_vars', dict()).get(delegated_host_name, dict())

            delegated_transport = C.DEFAULT_TRANSPORT
            for transport_var in C.MAGIC_VARIABLE_MAPPING.get('connection'):
                if transport_var in delegated_vars:
                    delegated_transport = delegated_vars[transport_var]
                    break

            # make sure this delegated_to host has something set for its remote
            # address, otherwise we default to connecting to it by name. This
            # may happen when users put an IP entry into their inventory, or if
            # they rely on DNS for a non-inventory hostname
            for address_var in ('ansible_%s_host' % delegated_transport,) + C.MAGIC_VARIABLE_MAPPING.get('remote_addr'):
                if address_var in delegated_vars:
                    break
            else:
                display.debug("no remote address found for delegated host %s\nusing its name, so success depends on DNS resolution" % delegated_host_name)
                delegated_vars['ansible_host'] = delegated_host_name

            # reset the port back to the default if none was specified, to prevent
            # the delegated host from inheriting the original host's setting
            for port_var in ('ansible_%s_port' % delegated_transport,) + C.MAGIC_VARIABLE_MAPPING.get('port'):
                if port_var in delegated_vars:
                    break
            else:
                if delegated_transport == 'winrm':
                    delegated_vars['ansible_port'] = 5986
                else:
                    delegated_vars['ansible_port'] = C.DEFAULT_REMOTE_PORT

            # and likewise for the remote user
            for user_var in ('ansible_%s_user' % delegated_transport,) + C.MAGIC_VARIABLE_MAPPING.get('remote_user'):
                if user_var in delegated_vars and delegated_vars[user_var]:
                    break
            else:
                delegated_vars['ansible_user'] = task.remote_user or self.remote_user
        else:
            delegated_vars = dict()

            # setup shell
            for exe_var in C.MAGIC_VARIABLE_MAPPING.get('executable'):
                if exe_var in variables:
                    setattr(new_info, 'executable', variables.get(exe_var))

        attrs_considered = []
        for (attr, variable_names) in C.MAGIC_VARIABLE_MAPPING.items():
            for variable_name in variable_names:
                if attr in attrs_considered:
                    continue
                # if delegation task ONLY use delegated host vars, avoid delegated FOR host vars
                if task.delegate_to is not None:
                    if isinstance(delegated_vars, dict) and variable_name in delegated_vars:
                        setattr(new_info, attr, delegated_vars[variable_name])
                        attrs_considered.append(attr)
                elif variable_name in variables:
                    setattr(new_info, attr, variables[variable_name])
                    attrs_considered.append(attr)
                # no else, as no other vars should be considered

        # become legacy updates -- from inventory file (inventory overrides
        # commandline)
        for become_pass_name in C.MAGIC_VARIABLE_MAPPING.get('become_pass'):
            if become_pass_name in variables:
                break

        # make sure we get port defaults if needed
        if new_info.port is None and C.DEFAULT_REMOTE_PORT is not None:
            new_info.port = int(C.DEFAULT_REMOTE_PORT)

        # special overrides for the connection setting
        if len(delegated_vars) > 0:
            # in the event that we were using local before make sure to reset the
            # connection type to the default transport for the delegated-to host,
            # if not otherwise specified
            for connection_type in C.MAGIC_VARIABLE_MAPPING.get('connection'):
                if connection_type in delegated_vars:
                    break
            else:
                remote_addr_local = new_info.remote_addr in C.LOCALHOST
                inv_hostname_local = delegated_vars.get('inventory_hostname') in C.LOCALHOST
                if remote_addr_local and inv_hostname_local:
                    setattr(new_info, 'connection', 'local')
                elif getattr(new_info, 'connection', None) == 'local' and (not remote_addr_local or not inv_hostname_local):
                    setattr(new_info, 'connection', C.DEFAULT_TRANSPORT)

        # we store original in 'connection_user' for use of network/other modules that fallback to it as login user
        # connection_user to be deprecated once connection=local is removed for, as local resets remote_user
        if new_info.connection == 'local':
            if not new_info.connection_user:
                new_info.connection_user = new_info.remote_user

        # for case in which connection plugin still uses pc.remote_addr and in it's own options
        # specifies 'default: inventory_hostname', but never added to vars:
        if new_info.remote_addr == 'inventory_hostname':
            new_info.remote_addr = variables.get('inventory_hostname')
            display.warning('The "%s" connection plugin has an improperly configured remote target value, '
                            'forcing "inventory_hostname" templated value instead of the string' % new_info.connection)

        if task.check_mode is not None:
            new_info.check_mode = task.check_mode

        if task.diff is not None:
            new_info.diff = task.diff

        return new_info

    def set_become_plugin(self, plugin):
        self._become_plugin = plugin

    def update_vars(self, variables):
        '''
        Adds 'magic' variables relating to connections to the variable dictionary provided.
        In case users need to access from the play, this is a legacy from runner.
        '''

        for prop, var_list in C.MAGIC_VARIABLE_MAPPING.items():
            try:
                if 'become' in prop:
                    continue

                var_val = getattr(self, prop)
                for var_opt in var_list:
                    if var_opt not in variables and var_val is not None:
                        variables[var_opt] = var_val
            except AttributeError:
                continue

Filemanager

Name Type Size Permission Actions
__pycache__ Folder 0755
role Folder 0755
__init__.py File 4.69 KB 0644
attribute.py File 7.58 KB 0644
base.py File 32.77 KB 0644
block.py File 16.39 KB 0644
collectionsearch.py File 2.59 KB 0644
conditional.py File 9.89 KB 0644
handler.py File 2.2 KB 0644
handler_task_include.py File 1.44 KB 0644
helpers.py File 16.35 KB 0644
included_file.py File 11.32 KB 0644
loop_control.py File 1.72 KB 0644
play.py File 15.35 KB 0644
play_context.py File 14.22 KB 0644
playbook_include.py File 7.39 KB 0644
role_include.py File 7.72 KB 0644
taggable.py File 3.09 KB 0644
task.py File 20.8 KB 0644
task_include.py File 5.9 KB 0644