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# (c) 2012-2014, Michael DeHaan <michael.dehaan@gmail.com>
#
# This file is part of Ansible
#
# Ansible is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# Ansible is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with Ansible.  If not, see <http://www.gnu.org/licenses/>.

# Make coding more python3-ish
from __future__ import (absolute_import, division, print_function)
__metaclass__ = type

import ansible.constants as C
from ansible.errors import AnsibleParserError
from ansible.playbook.attribute import FieldAttribute, NonInheritableFieldAttribute
from ansible.playbook.base import Base
from ansible.playbook.conditional import Conditional
from ansible.playbook.collectionsearch import CollectionSearch
from ansible.playbook.helpers import load_list_of_tasks
from ansible.playbook.role import Role
from ansible.playbook.taggable import Taggable
from ansible.utils.sentinel import Sentinel


class Block(Base, Conditional, CollectionSearch, Taggable):

    # main block fields containing the task lists
    block = NonInheritableFieldAttribute(isa='list', default=list)
    rescue = NonInheritableFieldAttribute(isa='list', default=list)
    always = NonInheritableFieldAttribute(isa='list', default=list)

    # other fields for task compat
    notify = FieldAttribute(isa='list')
    delegate_to = FieldAttribute(isa='string')
    delegate_facts = FieldAttribute(isa='bool')

    # for future consideration? this would be functionally
    # similar to the 'else' clause for exceptions
    # otherwise = FieldAttribute(isa='list')

    def __init__(self, play=None, parent_block=None, role=None, task_include=None, use_handlers=False, implicit=False):
        self._play = play
        self._role = role
        self._parent = None
        self._dep_chain = None
        self._use_handlers = use_handlers
        self._implicit = implicit

        if task_include:
            self._parent = task_include
        elif parent_block:
            self._parent = parent_block

        super(Block, self).__init__()

    def __repr__(self):
        return "BLOCK(uuid=%s)(id=%s)(parent=%s)" % (self._uuid, id(self), self._parent)

    def __eq__(self, other):
        '''object comparison based on _uuid'''
        return self._uuid == other._uuid

    def __ne__(self, other):
        '''object comparison based on _uuid'''
        return self._uuid != other._uuid

    def get_vars(self):
        '''
        Blocks do not store variables directly, however they may be a member
        of a role or task include which does, so return those if present.
        '''

        all_vars = {}

        if self._parent:
            all_vars |= self._parent.get_vars()

        all_vars |= self.vars.copy()

        return all_vars

    @staticmethod
    def load(data, play=None, parent_block=None, role=None, task_include=None, use_handlers=False, variable_manager=None, loader=None):
        implicit = not Block.is_block(data)
        b = Block(play=play, parent_block=parent_block, role=role, task_include=task_include, use_handlers=use_handlers, implicit=implicit)
        return b.load_data(data, variable_manager=variable_manager, loader=loader)

    @staticmethod
    def is_block(ds):
        is_block = False
        if isinstance(ds, dict):
            for attr in ('block', 'rescue', 'always'):
                if attr in ds:
                    is_block = True
                    break
        return is_block

    def preprocess_data(self, ds):
        '''
        If a simple task is given, an implicit block for that single task
        is created, which goes in the main portion of the block
        '''

        if not Block.is_block(ds):
            if isinstance(ds, list):
                return super(Block, self).preprocess_data(dict(block=ds))
            else:
                return super(Block, self).preprocess_data(dict(block=[ds]))

        return super(Block, self).preprocess_data(ds)

    def _load_block(self, attr, ds):
        try:
            return load_list_of_tasks(
                ds,
                play=self._play,
                block=self,
                role=self._role,
                task_include=None,
                variable_manager=self._variable_manager,
                loader=self._loader,
                use_handlers=self._use_handlers,
            )
        except AssertionError as e:
            raise AnsibleParserError("A malformed block was encountered while loading a block", obj=self._ds, orig_exc=e)

    def _load_rescue(self, attr, ds):
        try:
            return load_list_of_tasks(
                ds,
                play=self._play,
                block=self,
                role=self._role,
                task_include=None,
                variable_manager=self._variable_manager,
                loader=self._loader,
                use_handlers=self._use_handlers,
            )
        except AssertionError as e:
            raise AnsibleParserError("A malformed block was encountered while loading rescue.", obj=self._ds, orig_exc=e)

    def _load_always(self, attr, ds):
        try:
            return load_list_of_tasks(
                ds,
                play=self._play,
                block=self,
                role=self._role,
                task_include=None,
                variable_manager=self._variable_manager,
                loader=self._loader,
                use_handlers=self._use_handlers,
            )
        except AssertionError as e:
            raise AnsibleParserError("A malformed block was encountered while loading always", obj=self._ds, orig_exc=e)

    def _validate_always(self, attr, name, value):
        if value and not self.block:
            raise AnsibleParserError("'%s' keyword cannot be used without 'block'" % name, obj=self._ds)

    _validate_rescue = _validate_always

    def get_dep_chain(self):
        if self._dep_chain is None:
            if self._parent:
                return self._parent.get_dep_chain()
            else:
                return None
        else:
            return self._dep_chain[:]

    def copy(self, exclude_parent=False, exclude_tasks=False):
        def _dupe_task_list(task_list, new_block):
            new_task_list = []
            for task in task_list:
                new_task = task.copy(exclude_parent=True)
                if task._parent:
                    new_task._parent = task._parent.copy(exclude_tasks=True)
                    if task._parent == new_block:
                        # If task._parent is the same as new_block, just replace it
                        new_task._parent = new_block
                    else:
                        # task may not be a direct child of new_block, search for the correct place to insert new_block
                        cur_obj = new_task._parent
                        while cur_obj._parent and cur_obj._parent != new_block:
                            cur_obj = cur_obj._parent

                        cur_obj._parent = new_block
                else:
                    new_task._parent = new_block
                new_task_list.append(new_task)
            return new_task_list

        new_me = super(Block, self).copy()
        new_me._play = self._play
        new_me._use_handlers = self._use_handlers

        if self._dep_chain is not None:
            new_me._dep_chain = self._dep_chain[:]

        new_me._parent = None
        if self._parent and not exclude_parent:
            new_me._parent = self._parent.copy(exclude_tasks=True)

        if not exclude_tasks:
            new_me.block = _dupe_task_list(self.block or [], new_me)
            new_me.rescue = _dupe_task_list(self.rescue or [], new_me)
            new_me.always = _dupe_task_list(self.always or [], new_me)

        new_me._role = None
        if self._role:
            new_me._role = self._role

        new_me.validate()
        return new_me

    def serialize(self):
        '''
        Override of the default serialize method, since when we're serializing
        a task we don't want to include the attribute list of tasks.
        '''

        data = dict()
        for attr in self.fattributes:
            if attr not in ('block', 'rescue', 'always'):
                data[attr] = getattr(self, attr)

        data['dep_chain'] = self.get_dep_chain()

        if self._role is not None:
            data['role'] = self._role.serialize()
        if self._parent is not None:
            data['parent'] = self._parent.copy(exclude_tasks=True).serialize()
            data['parent_type'] = self._parent.__class__.__name__

        return data

    def deserialize(self, data):
        '''
        Override of the default deserialize method, to match the above overridden
        serialize method
        '''

        # import is here to avoid import loops
        from ansible.playbook.task_include import TaskInclude
        from ansible.playbook.handler_task_include import HandlerTaskInclude

        # we don't want the full set of attributes (the task lists), as that
        # would lead to a serialize/deserialize loop
        for attr in self.fattributes:
            if attr in data and attr not in ('block', 'rescue', 'always'):
                setattr(self, attr, data.get(attr))

        self._dep_chain = data.get('dep_chain', None)

        # if there was a serialized role, unpack it too
        role_data = data.get('role')
        if role_data:
            r = Role()
            r.deserialize(role_data)
            self._role = r

        parent_data = data.get('parent')
        if parent_data:
            parent_type = data.get('parent_type')
            if parent_type == 'Block':
                p = Block()
            elif parent_type == 'TaskInclude':
                p = TaskInclude()
            elif parent_type == 'HandlerTaskInclude':
                p = HandlerTaskInclude()
            p.deserialize(parent_data)
            self._parent = p
            self._dep_chain = self._parent.get_dep_chain()

    def set_loader(self, loader):
        self._loader = loader
        if self._parent:
            self._parent.set_loader(loader)
        elif self._role:
            self._role.set_loader(loader)

        dep_chain = self.get_dep_chain()
        if dep_chain:
            for dep in dep_chain:
                dep.set_loader(loader)

    def _get_parent_attribute(self, attr, omit=False):
        '''
        Generic logic to get the attribute or parent attribute for a block value.
        '''
        fattr = self.fattributes[attr]

        extend = fattr.extend
        prepend = fattr.prepend

        try:
            # omit self, and only get parent values
            if omit:
                value = Sentinel
            else:
                value = getattr(self, f'_{attr}', Sentinel)

            # If parent is static, we can grab attrs from the parent
            # otherwise, defer to the grandparent
            if getattr(self._parent, 'statically_loaded', True):
                _parent = self._parent
            else:
                _parent = self._parent._parent

            if _parent and (value is Sentinel or extend):
                try:
                    if getattr(_parent, 'statically_loaded', True):
                        if hasattr(_parent, '_get_parent_attribute'):
                            parent_value = _parent._get_parent_attribute(attr)
                        else:
                            parent_value = getattr(_parent, f'_{attr}', Sentinel)
                        if extend:
                            value = self._extend_value(value, parent_value, prepend)
                        else:
                            value = parent_value
                except AttributeError:
                    pass
            if self._role and (value is Sentinel or extend):
                try:
                    parent_value = getattr(self._role, f'_{attr}', Sentinel)
                    if extend:
                        value = self._extend_value(value, parent_value, prepend)
                    else:
                        value = parent_value

                    dep_chain = self.get_dep_chain()
                    if dep_chain and (value is Sentinel or extend):
                        dep_chain.reverse()
                        for dep in dep_chain:
                            dep_value = getattr(dep, f'_{attr}', Sentinel)
                            if extend:
                                value = self._extend_value(value, dep_value, prepend)
                            else:
                                value = dep_value

                            if value is not Sentinel and not extend:
                                break
                except AttributeError:
                    pass
            if self._play and (value is Sentinel or extend):
                try:
                    play_value = getattr(self._play, f'_{attr}', Sentinel)
                    if play_value is not Sentinel:
                        if extend:
                            value = self._extend_value(value, play_value, prepend)
                        else:
                            value = play_value
                except AttributeError:
                    pass
        except KeyError:
            pass

        return value

    def filter_tagged_tasks(self, all_vars):
        '''
        Creates a new block, with task lists filtered based on the tags.
        '''

        def evaluate_and_append_task(target):
            tmp_list = []
            for task in target:
                if isinstance(task, Block):
                    filtered_block = evaluate_block(task)
                    if filtered_block.has_tasks():
                        tmp_list.append(filtered_block)
                elif ((task.action in C._ACTION_META and task.implicit) or
                        (task.action in C._ACTION_INCLUDE and task.evaluate_tags([], self._play.skip_tags, all_vars=all_vars)) or
                        task.evaluate_tags(self._play.only_tags, self._play.skip_tags, all_vars=all_vars)):
                    tmp_list.append(task)
            return tmp_list

        def evaluate_block(block):
            new_block = block.copy(exclude_parent=True, exclude_tasks=True)
            new_block._parent = block._parent
            new_block.block = evaluate_and_append_task(block.block)
            new_block.rescue = evaluate_and_append_task(block.rescue)
            new_block.always = evaluate_and_append_task(block.always)
            return new_block

        return evaluate_block(self)

    def get_tasks(self):
        def evaluate_and_append_task(target):
            tmp_list = []
            for task in target:
                if isinstance(task, Block):
                    tmp_list.extend(evaluate_block(task))
                else:
                    tmp_list.append(task)
            return tmp_list

        def evaluate_block(block):
            rv = evaluate_and_append_task(block.block)
            rv.extend(evaluate_and_append_task(block.rescue))
            rv.extend(evaluate_and_append_task(block.always))
            return rv

        return evaluate_block(self)

    def has_tasks(self):
        return len(self.block) > 0 or len(self.rescue) > 0 or len(self.always) > 0

    def get_include_params(self):
        if self._parent:
            return self._parent.get_include_params()
        else:
            return dict()

    def all_parents_static(self):
        '''
        Determine if all of the parents of this block were statically loaded
        or not. Since Task/TaskInclude objects may be in the chain, they simply
        call their parents all_parents_static() method. Only Block objects in
        the chain check the statically_loaded value of the parent.
        '''
        from ansible.playbook.task_include import TaskInclude
        if self._parent:
            if isinstance(self._parent, TaskInclude) and not self._parent.statically_loaded:
                return False
            return self._parent.all_parents_static()

        return True

    def get_first_parent_include(self):
        from ansible.playbook.task_include import TaskInclude
        if self._parent:
            if isinstance(self._parent, TaskInclude):
                return self._parent
            return self._parent.get_first_parent_include()
        return None

Filemanager

Name Type Size Permission Actions
__pycache__ Folder 0755
role Folder 0755
__init__.py File 4.69 KB 0644
attribute.py File 7.58 KB 0644
base.py File 32.77 KB 0644
block.py File 16.39 KB 0644
collectionsearch.py File 2.59 KB 0644
conditional.py File 9.89 KB 0644
handler.py File 2.2 KB 0644
handler_task_include.py File 1.44 KB 0644
helpers.py File 16.35 KB 0644
included_file.py File 11.32 KB 0644
loop_control.py File 1.72 KB 0644
play.py File 15.35 KB 0644
play_context.py File 14.22 KB 0644
playbook_include.py File 7.39 KB 0644
role_include.py File 7.72 KB 0644
taggable.py File 3.09 KB 0644
task.py File 20.8 KB 0644
task_include.py File 5.9 KB 0644